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The stories seem too fantastic to be true; giant sea monsters, sirens leading sailors astray, dragons and princesses, holy relics needing to be found, and all are pressing matters. The... (continuer à lire)
The stories seem too fantastic to be true; giant sea monsters, sirens leading sailors astray, dragons and princesses, holy relics needing to be found, and all are pressing matters. The quests and adventures pile up as a large smorgasbord in front of you, how could you decide which one is best for your kingdom? Maybe you need to summon your wizard advisor and his lovely assistant?
This expansion offers 3 rounds of play, and 29 new cards to explore by embarking on adventures. It will take at least 10 rounds to explore all of them, so the contents of this expansion will overlap with future expansions played, so it is recommended to play this as one of your first 5 expansions.
To play, you need to perform a purge 10 and purge 1 permanent card.
Mechanisms:
• Deck, Bag, and Pool Building• Events• Hand Management• Legacy Game• Move Through Deck• Narrative Choice / Paragraph• Push Your Luck• Scenario / Mission / Campaign Game• Solo / Solitaire Game