Killer Bunnies and the Quest for the Magic Carrot: Red Booster Deck Expansion
Killer Bunnies are back, and no one is safe with new Red bunnies, each having a special power! The Red Booster Deck adds 55 cards to your existing set, plus... (continuer à lire)
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Appreciations
mitigé, 58 % de toutes les appréciations sont positives
Temps de jeu
90 minutes
Publié en
2003
Age
12+
Éditeur
Playroom Entertainment
Joueurs
2 to 8 joueurs
Concepteur
Jeffrey Neil Bellinger
Style de jeu
impliqué
Catégories du jeu
Card Game, Playroom Entertainment, Strategy Game, Humor, Animals, Anthropomorphic et Negotiation
Description
Killer Bunnies are back, and no one is safe with new Red bunnies, each having a special power! The Red Booster Deck adds 55 cards to your existing set, plus a Red twelve-sided die.
Other fantastic new cards include: Rooney’s Weapons Emporium to give players a second Killer Bunnies market to buy back used weapons, Defense Cards to eliminate weapons, Barriers to protect your bunnies from Roaming Run cards, and four new Carrots – now there are 16 to collect!
Can you defeat the Quite Irascible Diffractable Cheese Balls? Can you even say Quite Irascible Diffractable Cheese Balls? Send your bunnies three rounds ahead with Bunny to the Future! The laughs continue as this wild and wacky Red Booster Deck delivers more intense strategy and even more Carrot grabbin’ fun!
Other fantastic new cards include: Rooney’s Weapons Emporium to give players a second Killer Bunnies market to buy back used weapons, Defense Cards to eliminate weapons, Barriers to protect your bunnies from Roaming Run cards, and four new Carrots – now there are 16 to collect!
Can you defeat the Quite Irascible Diffractable Cheese Balls? Can you even say Quite Irascible Diffractable Cheese Balls? Send your bunnies three rounds ahead with Bunny to the Future! The laughs continue as this wild and wacky Red Booster Deck delivers more intense strategy and even more Carrot grabbin’ fun!
Option d'achat
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Catégories du jeu
Genres
- Jeu de cartes
- Jeu de stratégie
- Expansion
- Card Game
- Strategy Game
Thèmes
- Humor
- Anthropomorphic
- Animals
Méchaniques
- File d'attente d'actions
- Lancer les dés
- Gestion des mains
- Collection d'ensembles
- Take That
- Trading
- Negotiation
- Action Queue
- Dice Rolling
- Hand Management
- Set Collection
Maison d'éditions
Concepteur
- Jeffrey Neil Bellinger
Artiste
- Jonathan Young
Card Game
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