Groundhog Gambit, The - Holiday Hijinks 6
It is a cold February day in Timely Manor, and you are trapped inside. Can you escape before time itself falls apart?
It is a cold February day in Timely... (continuer à lire)
It is a cold February day in Timely... (continuer à lire)
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Temps de jeu
120 minutes
Publié en
2022
Age
13+
Éditeur
Grand Gamers Guild
Joueurs
1 à 4 joueurs
Concepteur
Jonathan Chaffer
Style de jeu
impliqué
Catégories du jeu
Party Game, Grand Gamers Guild et Jonathan Chaffer
Description
It is a cold February day in Timely Manor, and you are trapped inside. Can you escape before time itself falls apart?
It is a cold February day in Timely Manor, and you are trapped inside. Can you escape before time itself falls apart?
The Groundhog Gambit, title #6 in the Holiday Hijinks line, is an 18-card escape room experience for 1 or more players, takes two sessions of about 60 minutes each to solve cooperatively, and introduces a new interactive objects mechanism to gameplay!
When you have solved a puzzle, you will enter the answer into the companion web app (compatible with all smart phones and computers) and check whether you are correct. If you are, the app will tell you which card or cards to take next.
The app also contains a graduated hint system, so if you get stuck you can get just a small hint about the current puzzle to get moving again without giving too much away.
Puzzles may test your perception, wordplay, and lateral thinking. English language fluency is required.
You can write on the cards to help solve puzzles, but this is not required and the game is otherwise non-destructible. So while you can’t play again yourself, you could give the used game to someone else to play.
It is a cold February day in Timely Manor, and you are trapped inside. Can you escape before time itself falls apart?
The Groundhog Gambit, title #6 in the Holiday Hijinks line, is an 18-card escape room experience for 1 or more players, takes two sessions of about 60 minutes each to solve cooperatively, and introduces a new interactive objects mechanism to gameplay!
When you have solved a puzzle, you will enter the answer into the companion web app (compatible with all smart phones and computers) and check whether you are correct. If you are, the app will tell you which card or cards to take next.
The app also contains a graduated hint system, so if you get stuck you can get just a small hint about the current puzzle to get moving again without giving too much away.
Puzzles may test your perception, wordplay, and lateral thinking. English language fluency is required.
You can write on the cards to help solve puzzles, but this is not required and the game is otherwise non-destructible. So while you can’t play again yourself, you could give the used game to someone else to play.
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