Gothica: Frankenstein's Children
It's Alive! IT'S ALIVE!
In the dank recesses of a cursed estate, madness brews and armies of once-dead monstrosities rise! You are Vincent Frankenstein, great-grandson and heir to Victor's throne.... (continuer à lire)
In the dank recesses of a cursed estate, madness brews and armies of once-dead monstrosities rise! You are Vincent Frankenstein, great-grandson and heir to Victor's throne.... (continuer à lire)
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Temps de jeu
60 minutes
Publié en
2005
Age
8+
Éditeur
Humanhead Studios
Joueurs
2 to 3 joueurs
Concepteur
Style de jeu
impliqué
Catégories du jeu
Horror et Card Game
Description
It's Alive! IT'S ALIVE!
In the dank recesses of a cursed estate, madness brews and armies of once-dead monstrosities rise! You are Vincent Frankenstein, great-grandson and heir to Victor's throne. You are Marion Shelly, Vincent's spurned lover and a brilliant scientist in your own right. You are the villagers, encroaching upon the castle walls intent on bringing them down around the evil they contain. All three sides clash in this brutal, violent installment of the GOTHICA line!
Frankenstein's Children is the second in the GOTHICA series of games. Each entry in the series shares the same basic rules system. This allows you to put the components from the various games together to play whole new games that are larger and stranger than the originals.
In the dank recesses of a cursed estate, madness brews and armies of once-dead monstrosities rise! You are Vincent Frankenstein, great-grandson and heir to Victor's throne. You are Marion Shelly, Vincent's spurned lover and a brilliant scientist in your own right. You are the villagers, encroaching upon the castle walls intent on bringing them down around the evil they contain. All three sides clash in this brutal, violent installment of the GOTHICA line!
Frankenstein's Children is the second in the GOTHICA series of games. Each entry in the series shares the same basic rules system. This allows you to put the components from the various games together to play whole new games that are larger and stranger than the originals.
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