Fallen Angels
Sydney Australia in the 1920s is rife with sly grog, prostitution, cocaine, theft and fraud. Razor-wielding gangsters rule the streets, presided over by rival crime queens Tilly Devine and Kate... (continuer à lire)
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Temps de jeu
20 minutes
Publié en
2018
Age
14+
Éditeur
Giga Mech Games
Joueurs
2 to 6 joueurs
Concepteur
John Kean
Style de jeu
impliqué
Catégories du jeu
Strategy Game, Card Game et Alternate History
Description
Sydney Australia in the 1920s is rife with sly grog, prostitution, cocaine, theft and fraud. Razor-wielding gangsters rule the streets, presided over by rival crime queens Tilly Devine and Kate Leigh. But you, the police, have not been idle. The holding cells are overflowing and now you must work as a team to bring together the evidence needed to convict each suspect. Take care – just one slip means a criminal walks free…
Fallen Angels is a co-operative card game based on a unique deduction mechanism, and featuring startlingly candid mugshots of the real criminals of Sydney at the height of the Roaring Twenties. It’s designed by John Kean, the brilliant mind behind the award-winning solo game Black Sonata. Fallen Angels was also the big winner of the 2018 54 Card Game Design Contest, winning multiple categories including the Best Overall Game.
Fallen Angels is a co-operative card game based on a unique deduction mechanism, and featuring startlingly candid mugshots of the real criminals of Sydney at the height of the Roaring Twenties. It’s designed by John Kean, the brilliant mind behind the award-winning solo game Black Sonata. Fallen Angels was also the big winner of the 2018 54 Card Game Design Contest, winning multiple categories including the Best Overall Game.
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