Caverna - Frantic Fiends
Ghastly creatures are roaming through the forests of Caverna, pillaging your fields and pastures and threatening your families. It is time to armor up and stand against those marauding orcs... (continuer à lire)
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Appreciations
mitigé, 55 % de toutes les appréciations sont positives
Temps de jeu
30 minutes
Publié en
2022
Age
12+
Éditeur
Lookout Games
Joueurs
1 à 7 joueurs
Concepteurs
Karl-Heinz Kettl, Jürgen Mayrhofer et Uwe Rosenberg
Style de jeu
impliqué
Catégories du jeu
Fantasy, Lookout Games, Farming, Tile Placement, Uwe Rosenberg, Animals et Economic
Description
Ghastly creatures are roaming through the forests of Caverna, pillaging your fields and pastures and threatening your families. It is time to armor up and stand against those marauding orcs to bring peace and harmony to your land once again, all the while competing with the other dwarven families for the very few resources there are…
In this second expansion for Caverna, you must each face the threat of four invading orcs by either sending your armed dwarves into battle or bribing the invaders to go the other way, or both. Either way, you must get rid of the orcs as quickly as possible. Plus, the sooner you defeat them, the better the reward. And yet, not all orcs are bad by nature… if you really get to know them, they might turn out to be friendly after all…
Includes challenging solo campaign!
In this second expansion for Caverna, you must each face the threat of four invading orcs by either sending your armed dwarves into battle or bribing the invaders to go the other way, or both. Either way, you must get rid of the orcs as quickly as possible. Plus, the sooner you defeat them, the better the reward. And yet, not all orcs are bad by nature… if you really get to know them, they might turn out to be friendly after all…
Includes challenging solo campaign!
Catégories du jeu
Genres
- Jeu solo/solitaire
- Expansion
- Solo / Solitaire Game
Méchaniques
- Placement des tuiles
- Augmenter la valeur des ressources non choisies
- Turn Order: Claim Action
- Pattern Movement
- Automatic Resource Growth
- Increase Value of Unchosen Resources
- Tile Placement
Maison d'éditions
Concepteurs
- Uwe Rosenberg
- Karl-Heinz Kettl
- Jürgen Mayrhofer
Rédacteur
- Hanno Girke
Artiste
Lookout Games

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