Bad Bones
Hordes of skeleton minions are invading your once peaceful kingdom. To resist them, you must fight. Protect the castle tower using traps, heroes, and fire-breathing dragons. Perhaps as a last... (continuer à lire)
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Appreciations
mitigé, 63 % de toutes les appréciations sont positives
Temps de jeu
30 minutes
Publié en
2019
Age
8+
Éditeur
Sit Down!
Joueurs
1 à 6 joueurs
Concepteur
David Flies
Style de jeu
impliqué
Catégories du jeu
Fantasy, Medieval, Cooperative Game, Fighting, Grid Movement, Take That et Pegasus Spiele
Description
Hordes of skeleton minions are invading your once peaceful kingdom. To resist them, you must fight. Protect the castle tower using traps, heroes, and fire-breathing dragons. Perhaps as a last resort, you can even send the evil skeletons to attack your neighbors!
Bad Bones is an automated real-time tower-defense game. It can be played in four different modes: Competitive, Cooperative, Advanced, and Solitaire mode. During the game, everyone plays simultaneously on each of their respective boards. Players must use planning, logic and foresight to lay traps, deploy heroes, distract skeletons, and protect their castle, in order to survive.
Each turn generates a new wave of skeletons, while players have limited options to place or repair their resources. As soon as one player loses their castle, the game ends. Whomever survived with the most points is declared the winner.
Bad Bones is an automated real-time tower-defense game. It can be played in four different modes: Competitive, Cooperative, Advanced, and Solitaire mode. During the game, everyone plays simultaneously on each of their respective boards. Players must use planning, logic and foresight to lay traps, deploy heroes, distract skeletons, and protect their castle, in order to survive.
Each turn generates a new wave of skeletons, while players have limited options to place or repair their resources. As soon as one player loses their castle, the game ends. Whomever survived with the most points is declared the winner.