Agricola (2020 Advanced Level)
With two family members who initially live in a wooden house with two rooms, the players have one action to choose from each round. When they collect wood and reeds,... (continuer à lire)
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Appreciations
principalement positif, 79 % de toutes les appréciations sont positives
Temps de jeu
90 minutes
Publié en
2020
Age
12+
Éditeur
Lookout Games
Joueurs
1 à 4 joueurs
Concepteurs
Uwe Rosenberg et Dale Yu
Style de jeu
impliqué
Catégories du jeu
Strategy Game, Farming, Worker Placement, Food, Drink & Cooking, Hand Management, Animals et Asmodee
Description
With two family members who initially live in a wooden house with two rooms, the players have one action to choose from each round. When they collect wood and reeds, they can use it to build their house and then enlarge their family. To gain nutritional value, players plow fields and sow seeds on their fields. Their crops and vegetables are harvested at harvest time, even if their animals multiply. For animal husbandry, pastures must be fenced on which sheep, wild boar and cattle can graze. Some training or purchase ensures the maintenance of the family. Each of these cards gives the player a small game advantage. There are victory points if you renovate your wooden house to the mud house or stone house.
Catégories du jeu
Genres
- Jeu de stratégie
- Jeu solo/solitaire
- Jeu en équipe
- Strategy Game
- Solo / Solitaire Game
- Team-Based Game
Thèmes
Méchaniques
- Pouvoirs variables des joueurs
- Gestion des mains
- Augmenter la valeur des ressources non choisies
- Turn Order: Claim Action
- Worker Placement
- Enclosure
- Advantage Token
- Tableau Building
- Closed Drafting
- Automatic Resource Growth
- Hand Management
- Increase Value of Unchosen Resources
- Variable Player Powers
Maison d'éditions
Concepteurs
- Uwe Rosenberg
- Dale Yu
Artiste
Mayfair Games
Delta Vision Publishing
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