Command Cards in Board Games
Command Cards are a mechanic in board games that offer players limited control over their actions or units on the game board. They add a layer of strategy and uncertainty, often simulating the fog of war in wargames or providing strategic choices in other genres.
Purpose and Function
The primary purpose of Command Cards is to:
- Limit player actions to create strategic depth
- Introduce an element of surprise and unpredictability
- Simulate real-life command and control challenges
Gameplay Impact
Command Cards can significantly affect gameplay by:
- Dictating the types of actions available each turn
- Influencing player decision-making and planning
- Enhancing thematic elements of the game
Examples
- Memoir '44: Players use cards to order units on the battlefield.
- Star Wars: Rebellion: Command Cards add unpredictability to battles.
Conclusion
Command Cards enrich board games by limiting predictability and enhancing strategic depth. They can make gameplay more immersive and challenging, appealing to players who enjoy strategy and adaptability.
Jeux utilisants Hand Management et Command Cards
Jeux illustrés par Chechu Nieto et utilisants Command Cards
Commands & Colors - Medieval (1st Printing)
65,00 $US
Richard Borg introduces a new commands and colors series – Medieval – to follow the highly successful Ancients series. For those who play ancients, much will be familiar, but in many respects the era, units, capabilities and strategies differ. Over ...
très positif, 89 %
14 ans et +
2 joueurs
60 minutes
Détendu
War Game
Byzantium
Medieval
Campaign / Battle Card Driven
Command Cards
Dice Rolling
Hexagon Grid
Card Game utilisants Command Cards
This Command of Nature expansion introduces 2 new factions and mechanics to help you take down your enemies. Use the power of erosion to wear down your opponents over time or unleash a tailwind to attack multiple times in the same turn. Will you ride...
Command of Nature - Sand & Wind Expansion
15,00 $US
14,00 $US
It's a warm September morning, the first day of a long-awaited vacation. You have arrived at the parking lot at the foot of the picturesque mountains. You unpack your backpacks from the car, tie your shoes properly and set off on a gentle uphill route...
Five Peaks
35,00 $US
Jeux utilisants Investment et Command Cards
Jeux à thématique Ancient Civilization utilisants Command Cards
Jeux à thématique Animals utilisants Command Cards
Jeux à thématique Medieval utilisants Command Cards
Jeux à thématique Mythology utilisants Command Cards
Jeux utilisants Collectible Components et Command Cards
Jeux utilisants Simulation et Command Cards
June, 1940. To counter the growing Axis threat in North Africa, the British Army has formed the Long Range Desert Group, an elite reconnaissance and covert operations unit tasked with gathering vital intelligence and causing chaos behind enemy lines....
Undaunted: North Africa
61,08 $US
24,00 $US
"Come to the Interplanetary Alliance," they said. "Do something worthwhile and support the IPA in keeping the Galactic Peace," they said. "Great adventures await!" they said. . .But if someone had told us beforehand that we would have to serve on the...
Spaceship Unity: Season 1.1
59,99 $US
42,38 $US
Jeux utilisants Area Movement et Command Cards
In Kick-Ass: The Board Game, players take on the role of masked vigilantes trying to keep New York City safe. Working together, they must keep the Evil Boss’ plan from coming to fruition. Each round, they will travel to the various Districts on the ...
Kick-Ass - The Board Game
49,95 $US
17,00 $US
An eternal conflict for the land of Ironwood is raging between two factions: the stalwart and hard-working Ironclad, settlers of the iron mountains; and the ferocious Woodwalkers, swift and deadly shadows of the forests. Both factions struggle for the...
Ironwood
55,00 $US
44,99 $US