Merchants of Magick: A Set a Watch Tale

Merchants of Magick is a crunchy roll-and-write set in the Set a Watch world.

You are the owner of a magic item shoppe. As a merchant, you'll craft gear, weapons,... (read more)

Reviews
mostly positive, 74% of all reviews are favorable
Playtime
45 minutes
Published
2021
Age
10+
Publisher
Rock Manor Games
Players
1 to 8 players
Designer
Clarence Simpson
Playstyle
Relaxed
Game's Categories
Dice Rolling, Solo / Solitaire Game, Paper-and-Pencil, Dice Game, Roll and Write, Strategy Game, and Fantasy
Merchants of Magick: A Set a Watch Tale preview image

Description

Merchants of Magick is a crunchy roll-and-write set in the Set a Watch world.

You are the owner of a magic item shoppe. As a merchant, you'll craft gear, weapons, and armor from leather, wood, and steel. You'll channel elemental, arcane, and wild energy to research spells that can enchant your items or make your work easier. As you craft and research, adventurers will travel from shoppe to shoppe seeking very specific magic items for their quest against the Unhallowed. Can you create what they need before they leave your shoppe?

In Merchants of Magick, players compete to earn the most Coins before the end of the tenth round. Each round, dice are rolled to represent the resources available. Playes use these resources to craft items and research spells on their shoppe sheets to earn more Coins by stocking their shoppe and fulfilling orders from customers passing by. The player with the most Coins at the end of 10 rounds wins!

Contents

  • 100 Player Sheets
  • 56 Order Cards
  • 8 Sponsored Adventurers
  • 6 Mastery Cards
  • 30 Potion Tokens
  • 4 Dice (d6, d8, d10, d12)
  • 4 Pencils
  • 1 Rulebook

Mechanisms:• Bingo• Contracts• Dice Rolling• Paper-and-Pencil

Purchase options

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$40.00
USD 31.99

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Dice Game

Games illustrated by T.L. Simons

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