Flagship - Coyote Stands

On the fringe of human space, raiding fleets prowl the star links for valuable cargo. Genetically engineered to survive their fierce jungle worlds, these disparate raiding tribes have unified into... (read more)
Playtime
180 minutes
Published
2002
Age
12+
Publisher
GMT Games
Players
2 to 4 players
Designer
Playstyle
Light
Game's Categories
Science Fiction, Card Game, and GMT Games
Flagship - Coyote Stands preview image

Description

On the fringe of human space, raiding fleets prowl the star links for valuable cargo. Genetically engineered to survive their fierce jungle worlds, these disparate raiding tribes have unified into the Standing Nations in a bid for sovereignty.

At distant outpost, Coyote Station, the threat comes not from human space but from beyond. In search of food, the living ships of the Kirikin Swarm have arrived. The Overqueen broods deep in the bridge-womb of her command ship. She has seen great possibilities in the resources of this "human" space.

Flagship: Coyote Stands is an expandable card game. It includes everything two, three, or four players need to play. Flagship also includes deck construction rules for expert level commanders.Each player selects a Flagship, Commander, and fleet of escort ships. Ships rip into each other with Guided, Direct, and Boarding attacks in an attempt to destroy the enemy fleet. The first player to destroy the enemy flagship wins!

Purchase option

Buy Flagship - Coyote Stands
from Noble Knight Games logoNoble Knight Games

$9.95
USD 5.00
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Game's Categories

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