It's not as if we ar evil. We have no desire for world conquering or any megalomaniac schemes really. Some of us just want a place to chill. Okay, maybe we trapped a teenage or two in the dungeon to teach them a lesson about trespassing. But then, all...
Solo / Solitaire Game
Fantasy
Villainy
Scenario / Mission / Campaign Game
Action Retrieval
Area Movement
Variable Player Powers