Gloomhaven: Jaws of the Lion
You are a member of Jaws of the Lion, one of the most infamous mercenary groups in this run-down backwater. When a sinister cabal starts disappearing the less fortunate of... (continuer à lire)
Description
You are a member of Jaws of the Lion, one of the most infamous mercenary groups in this run-down backwater. When a sinister cabal starts disappearing the less fortunate of the city, it somehow falls to you to get to the bottom of it...so long as you get paid for your trouble.
Gloomhaven: Jaws of the Lion is a fully cooperative campaign game of tactical combat in a unique fantasy world. Players will assume the roles of hardened mercenaries and work together to fight through a campaign full of choices, challenges, and twists.
Each scenario offers stream-lined tactical combat without dice against fully-automated enemies, where using the right ability at the right time can mean the difference between success and failure.
You don't need anyone to prepare the campaign or control the monsters. Just open the box and start playing together.
Play as a standalone game or as an expansion to Gloomhaven
Mechanisms:• Campaign / Battle Card Driven• Cooperative Game
Contents
- 2 Scenario Books including 25 Scenarios
- Learn-as-you-Play Guide and Rulebook
- 4 Playable Minis, each with their own Decks and Character Sheets
- 16 Unique Monsters, each with Standees and Decks
- City Map with Stickers
- 20+ Event Cards
- 100+ Tokens
- Extra Content Revealed as You Play
Catégories du jeu
Genres
- Jeu coopératif
- Jeu solo/solitaire
- Jeu de campagne
- Jeu Legacy
- Exploration de Donjon
- Campaign Game
- Cooperative Game
- Dungeon Crawler
- Legacy Game
- Solo / Solitaire Game
Thèmes
- Fantaisie
- Miniatures
- Lutte
- Aventure
- Exploration
- Adventure
- Fantasy
- Fighting
Méchaniques
- File d'attente d'actions
- Limites de communication
- Pouvoirs variables des joueurs
- Gestion des mains
- Construction de decks, de sacs et d'ensembles
- Cartes multi-usages
- Role Playing
- Scenario / Mission / Campaign Game
- Grid Movement
- Hexagon Grid
- Player Elimination
- Simultaneous Action Selection
- Campaign / Battle Card Driven
- Critical Hits and Failures
- Line of Sight
- Once-Per-Game Abilities
- Action Retrieval
- Action Queue
- Communication Limits
- Deck, Bag, and Pool Building
- Hand Management
- Multi-Use Cards
- Variable Player Powers
Maison d'éditions
Concepteur
Développeurs
- Zachary Cohn
- Drew Penn
- Alexander JL Theoharis
- Marcel Cwertetschka
- Marcel Dragomir
Isaac Childres
Role Playing


FoxGames

