Spyfall (2nd Edition)

Walk a mile in the shoes of a spy! Or was it a kilometer in clogs?

SPYFALL is an easy-to-learn card game of bluffing, probing questions, clever answers, and suspicion.... (read more)
Select an option above or just click "Explore Next" to skip this item and see the next product in your exploration list
Spyfall (2nd Edition) is not currently available from any of our partners. Add it to your wishlist to be the first notified when it is.
Check out the purchase option here
Reviews
mixed, 69% of all reviews are favorable
Playtime
15 minutes
Published
2015
Age
12+
Publisher
Cryptozoic Entertainment
Players
3 to 8 players
Designer
Alexandr Ushan
Playstyle
Light
Game's Categories
Party Game, Deduction, Bluffing, Strategy Game, Voting, Humor, and Memory

Description

Walk a mile in the shoes of a spy! Or was it a kilometer in clogs?

SPYFALL is an easy-to-learn card game of bluffing, probing questions, clever answers, and suspicion. At the start of each round, players receive a secret card informing them of the group's location – a casino, space station, pirate ship, circus, (30 unique locations!) – except that one player receives the SPY card instead of the location. The Spy doesn’t know where they are, but wins the round if they can figure it out before they blow their cover!

Players then start asking each other questions during the intense 8-minute rounds. Non-Spy players want to ask questions and give answers that prove to the other players that they know where they are. But watch out! If your questions and answers are too specific, the Spy will easily guess the location and win, so you need to practice a bit of subtlety. But if your questions and answers are too generic, you might be accused of being the Spy. The Spy will also sometimes be asked questions (just like any other player would) and have to come up with questions of his own, without knowing anything about where he is! If you listened carefully to the other players, you’ll be able to come up with a plausible question or answer… hopefully.

Once per round, each player may accuse another player of being the Spy. If all players agree, the game ends and that player’s secret card is flipped up. If the Spy is captured, each of the Non-Spy players win the round. If a Non-Spy is revealed, the Spy wins. Finally, if the Spy figures out where they are, they can reveal their card and make a guess. If they're right, they win the round. If not, the Non-Spy players win.

The game is played over a series of rounds and points are awarded each round. A complete game is typically five rounds and the cards are randomly dealt each round. You could even be the Spy two rounds in a row! After the last round, the player with the most points is the winner.

Contents:

  • 240 Game Cards
  • 30 Plastic Bags
  • Rulebook
  • Purchase option

    Buy Spyfall (2nd Edition)
    from Noble Knight Games logoNoble Knight Games

    Out of Stock
    Disclosure: This site includes affiliate links. PaytheOne may earn a commission for purchases made through these links, at no extra cost to you. Your support is appreciated.