Spiderwick Chronicles, The - The Fantastical Field Guide Mystery Game

The Fantastical Field Guide Mystery Game lets you assume the identity of one of the three Grace children: Jared, Mallory, or Simon. Or you may prefer to become the dangerous... (read more)
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Playtime
20 minutes
Published
2008
Age
8+
Publisher
University Games
Players
2 to 4 players
Designer
Playstyle
Light
Game's Categories
Fantasy and University Games
Spiderwick Chronicles, The - The Fantastical Field Guide Mystery Game preview imageCheck out the purchase option here

Description

The Fantastical Field Guide Mystery Game lets you assume the identity of one of the three Grace children: Jared, Mallory, or Simon. Or you may prefer to become the dangerous goblin who wants to steal Uncle Arthur Spiderwick's Fantastical Field Guide. The first stage of the game sets the children scouring the old Estate to find the precious book. Meanwhile, the goblin is waiting outside in the Goblin Camp, racking up bonus turns. Once the book is found, the chase is on. The children race to carry the Field Guide to Uncle Arthur, while the goblin—if he manages to steal the book—heads for the ogre Mulgarath. The Grace children and the goblin draw from separate card decks to be helped or delayed by Tool Cards and Battles. Since everyone can reverse direction or switch paths, it's anyone's guess where the Field Guide will end up!

The Fantastical Field Guide Mystery Game replicates the action of the movie and features art from the film, which closely follows the intricate designs in the Spiderwick Chronicles novels by Holly Black and Tony DiTerlizzi.

Contents:

Game Board with 3D Spiderwick Estate
3 Grace Children Character Pieces
3 Goblins
50 Movement and Tool Cards
6 Cage Tokens
4 Object Tokens
1 Die

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Game's Categories

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