The Institute for Magical Arts faces a crisis after the disappearance of its headmaster. Can you outmaneuver the other magician trying to take his place? This card and dice game... (read more)
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The Institute for Magical Arts faces a crisis after the disappearance of its headmaster. Can you outmaneuver the other magician trying to take his place? This card and dice game features area control mechanics, variable card powers, and a small push-your-luck element.
Contents:
40 Institute Cards
12 Action Cards
6 Location Cards
2 Score Cards
1 Portal Card
1 Ethereal Realm Card
42 Power Stones
12 Charm Cubes
6 Reroll Cubes
2 Scoring Markers
1 Card Summary
2 Phase Cards
8 Dice
1 Rules
Purchase option
Buy Institute for Magical Arts, The
from Noble Knight Games
$9.95
USD 7.50
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