Discordia
The first cities on the Rhine emerge from Roman outposts protecting the border with Germania. As the governor of one of these cities, your task is to develop it in... (read more)
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Check out the purchase option hereReviews
mostly positive, 72% of all reviews are favorable
Playtime
70 minutes
Published
2023
Age
12+
Publisher
Iron Games
Players
1 to 4 players
Designers
Bernd Eisenstein and Bernd Eisenstien
Playstyle
Involved
Game's Categories
Ancient Civilization, Strategy Game, Roman Empire, City Building, Civilization, Dice Rolling, and Action / Event
Description
The first cities on the Rhine emerge from Roman outposts protecting the border with Germania. As the governor of one of these cities, your task is to develop it in the best possible way, while also defending it against the Germanic tribes. Empress Agrippina and her son Nero inspects your actions and honors the most successful governor.
In Discordia, you develop your city by building farms, barracks, defenses, harbors and markets, and by trading with ships. Use your seamen, soldiers, merchants and farmers profitably, fulfill decrees and secure privileges. You must always act carefully, so that your city grows neither too fast nor too slow. Will you have the best-developed city at the end of the fourth year, or will you manage to impress the empress before then and win the game early?
Components:
140 wooden figures: 35 sailors, 35 soldiers, 35 merchants, 35 farmers
48 wooden stars
3 dice (red, yellow, blue)
1 wooden seasons boat
1 wooden starting player marker
1 Game plan
4 city maps (player boards)
6 action tiles
14 privileges
20 Germanic tiles
16 towers: 8 military towers, 8 trading towers
14 decrees
86 city tiles: 18 ships, 24 barracks, 20 market stalls, 24 farms
40 city expansions: 8 ports, 8 forts, 4 expeditions, 8 marketplaces, 8 farmlands, 4 developments
4 supply rings
10 manipulators
1 cloth bag
14 Janus tiles (for the solo game)
Rulebook and English and German
In Discordia, you develop your city by building farms, barracks, defenses, harbors and markets, and by trading with ships. Use your seamen, soldiers, merchants and farmers profitably, fulfill decrees and secure privileges. You must always act carefully, so that your city grows neither too fast nor too slow. Will you have the best-developed city at the end of the fourth year, or will you manage to impress the empress before then and win the game early?
Components: