Battlelore 1st Edition: Call to Arms
Call to Arms offers you a new method to deploy custom troops and armies onto the fields of battle. Rather than relying on the point-based army buying approach common to... (read more)
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Playtime
Unknown
Published
2007
Age
0+
Publisher
Fantasy Flight Games
Players
0 players
Designer
Playstyle
Involved
Game's Categories
Fantasy, Fantasy Flight Games, and Miniatures
Description
Call to Arms offers you a new method to deploy custom troops and armies onto the fields of battle. Rather than relying on the point-based army buying approach common to many miniature games, BattleLore's army selection system uses a novel, card-driven deployment mechanism, centered around the use of Deployment decks, Specialist cards and Feudal levy tokens.
In late medieval warfare, armies were often drawn up into three military formations, commonly called Battles or Guards: The vanguard, middle guard and rearguard respectively led, followed and closed the column of troops on the march.
Upon reaching the enemy, the Battles would deploy abreast, with the vanguard moving to the right of the battlefield, the middle to the center, and the rear to the left.
The deployment mechanics introduced in this expansion mimic the medieval deployments of yore, providing you with a uniquely fun and enjoyable way to customize your troops and deploy your armies.
In late medieval warfare, armies were often drawn up into three military formations, commonly called Battles or Guards: The vanguard, middle guard and rearguard respectively led, followed and closed the column of troops on the march.
Upon reaching the enemy, the Battles would deploy abreast, with the vanguard moving to the right of the battlefield, the middle to the center, and the rear to the left.
The deployment mechanics introduced in this expansion mimic the medieval deployments of yore, providing you with a uniquely fun and enjoyable way to customize your troops and deploy your armies.