Bad Bones
Hordes of skeleton minions are invading your once peaceful kingdom. To resist them, you must fight. Protect the castle tower using traps, heroes, and fire-breathing dragons. Perhaps as a last... (read more)
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Reviews
mixed, 63% of all reviews are favorable
Playtime
30 minutes
Published
2019
Age
8+
Publisher
Sit Down!
Players
1 to 6 players
Designer
David Flies
Playstyle
Involved
Game's Categories
Fantasy, Medieval, Cooperative Game, Fighting, Grid Movement, Take That, and Pegasus Spiele
Description
Hordes of skeleton minions are invading your once peaceful kingdom. To resist them, you must fight. Protect the castle tower using traps, heroes, and fire-breathing dragons. Perhaps as a last resort, you can even send the evil skeletons to attack your neighbors!
Bad Bones is an automated real-time tower-defense game. It can be played in four different modes: Competitive, Cooperative, Advanced, and Solitaire mode. During the game, everyone plays simultaneously on each of their respective boards. Players must use planning, logic and foresight to lay traps, deploy heroes, distract skeletons, and protect their castle, in order to survive.
Each turn generates a new wave of skeletons, while players have limited options to place or repair their resources. As soon as one player loses their castle, the game ends. Whomever survived with the most points is declared the winner.
Bad Bones is an automated real-time tower-defense game. It can be played in four different modes: Competitive, Cooperative, Advanced, and Solitaire mode. During the game, everyone plays simultaneously on each of their respective boards. Players must use planning, logic and foresight to lay traps, deploy heroes, distract skeletons, and protect their castle, in order to survive.
Each turn generates a new wave of skeletons, while players have limited options to place or repair their resources. As soon as one player loses their castle, the game ends. Whomever survived with the most points is declared the winner.
Game's Categories
Fantasy
Medieval
Fighting

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